As the frenzy of Notcoin and its token NOT skyrocketed fivefold in just 10 days, the Telegram mini-game Hamster Kombat has become the next hit dot game, and it is set to launch its products and tokens on the TON blockchain.
Since its launch in the first quarter, Hamster Kombat has shown impressive growth. Let’s take a look at the remarkable achievements of Hamster Kombat’s official social media accounts. Twitter followers skyrocketed to 5.1 million in just three months, while Telegram group followers reached a staggering 25 million. The YouTube channel surpassed 10 million subscribers in just 7 days and now has 14.2 million followers.
According to the data released by Hamster Kombat early this morning, the game has attracted 78 million players, with a daily active user count of 31 million and 6.5 million players online simultaneously. These numbers are a testament to its strong user appeal and extensive community influence.
But who is Hamster Kombat?
Hamster Kombat is a tap-to-earn game that simulates the role of a cryptocurrency exchange CEO. Players collect game points by tapping on the screen to control the hamster. Additionally, Hamster Kombat offers various ways for players to earn rewards, encouraging interaction and cooperation within the community.
For example, players can earn additional points and increase their point earnings speed through various means such as purchasing and synthesizing special cards, daily check-ins, following official social media accounts, and referring friends.
Strategy is king: How to play Hamster Kombat?
In Hamster Kombat, a player’s exchange level is determined by their game point balance, with nine levels ranging from bronze, silver, gold, platinum, diamond, epic, legendary, master, and grandmaster. The game also includes a Lord level (for players with over 1 billion points).
There are various ways to earn game points, one of which is the simple and straightforward tapping mechanic. Each tap earns a base point (which can be accelerated), with a base energy value of 1500 (obtained by tapping). The energy limit can be increased by spending points. If all energy is depleted, players must wait for it to automatically recover. There are six opportunities per day to instantly recover energy, with a 60-minute interval between each use.
If you find tapping too inefficient, you can spend points to use boosting features. For example, the Multitap feature allows players to earn more points with each tap, saving time. The Energy Limit feature increases the player’s energy capacity.
Of course, if you only rely on simple tapping, you are unlikely to make significant progress in Hamster Kombat’s adventure journey. In addition to tapping, the game’s main strategy involves a passive income mechanism through mining, which requires purchasing or upgrading cards. With these cards, players can increase their passive income per hour.
However, it’s important to note that passive income is only valid for three hours after the player exits the game. After the time limit, players need to re-enter the game to continue mining. Additionally, the cards have cooldown periods. These settings greatly increase user engagement, encouraging players to regularly return to the game to continue mining and enjoy the continuous growth of their earnings.
Recently, Hamster Kombat introduced the card synthesis feature, which offers substantial point rewards. The specific card combinations for synthesis can change daily, allowing players to guess or search online. This feature not only enriches the gameplay but also promotes interaction and cooperation among community members. In the future, Hamster Kombat plans to gradually increase the bonus size for daily card synthesis, allowing players to receive more substantial rewards while enjoying the fun of the game.
In terms of referral rewards, for every friend invited, Telegram regular users can earn 2000 points, while Telegram Premium users can earn 25,000 points. The invited person will also earn the same number of points. When the invited person reaches a certain level, the inviter can unlock additional rewards.
Daily check-ins also offer point rewards. Within a calendar month, continuous check-ins yield higher rewards. If a check-in is missed, the progress will be reset, and the check-in rewards will start from scratch.
Hamster Kombat Roadmap
According to the Hamster Kombat roadmap, the project released its basic game in February this year, added daily rewards and LVL levels in April, and plans to launch the token generation event (TGE) and add utility to the token in July. In the third quarter, Hamster Kombat will also introduce features such as Squad Kombat, skin customization, and additional characters.
The official website indicates that Hamster Kombat will soon release a whitepaper, and it has been explicitly stated on the official mini-program that an airdrop will be launched.
Hamster Kombat is more than just a game
It is worth mentioning that Hamster Kombat is also dedicated to promoting the widespread adoption of Web3 and community building. Through the Hamster Academy on the Hamster Kombat YouTube channel, the project aims to popularize basic concepts of blockchain, exchanges, Bitcoin, TON, and other related topics, while also keeping up with Web3 market trends and news.
As Hamster Kombat states, it is not just a game or a force driving the widespread adoption of Web3; it encourages players to grow together, learn new things, make friends, and build the largest and tightest-knit community.
Hamster Kombat also explicitly states that it will not sell or embed advertisements in the game to maintain the game’s purity and provide players with a good experience.
The basic gameplay of Hamster Kombat is simple, direct, and full of fun, allowing players to quickly get started and immerse themselves in the game. I have always believed that games and social interaction are the core drivers of widespread adoption of Web3. Hamster Kombat exemplifies this concept by using the game to introduce and popularize Web3 technology to a broader audience.